#title Maple Dream #composer ZUN mml:erisu (@1, "md_bd_16_22050.wav", 50) // bass drum (@2, "md_sd_16_22050.wav", 50) // snare drum (@3, "md_ride_16_22050.wav", 50) // ride cymbol (@4, "md_chh_16_22050.wav", 50) // closed hi hat (@@5, PCM8, 32, "% FFFFFFFFFFFFFFFF 8090A0B0C0D0E0F0 0010203040506070 0000000000000000") (@6, "md_chh_16_22050.wav", 58) //5ths (prolly not going to be used in ._.) (@7, PCM8, 64, "% 408098E8F0D8D0C8 C0B8B0A8A0989088 80889098A0A8B0B8 C0C8D0C8EE80F0F8 C0A0704810283038 4048505860687078 7F77706860585048 4038302820181000") (t8) //Main theme 1 T138 @S6 S120,25,80,3 K4 L4 Q3 O5 l1 o3 @V48 P44 %K2 {i g+16g+8.g+16g+16>c+8c+16e8d+8e16c+8} [12 ij] @V36 <[4 ij] @V49 <[4 ij] @V44 I-1 <[44 ij] (t9) //main theme 2 T138 @S6 S120,50,100,3 K1 L4 Q3 O5 l1 o3 @V37 P80 %K3 {i c+8c+16d+16e8e16d+16c+8f+16f+16e8d+8} {j c+8c+16d+16e8e16d+16c+8f+16(g+16)e8d+8} {z g+8c+16d+16e8e16d+16c+8f+16(f+16)e8d+8} {y g+8c+16d+16e8e16d+16c+8f+16(g+16)e8d+8} [8 ij] @S6 @V36 Q3 [4 ij] Q6 @V28 [4 ij] @V37 [2 ij] @V39 [2 zy] @V42 @S6 Q3 I-1 [44 ij] (t10) //pseudo echo T138 @S6 S127,36,100,0 K0 L4 Q3 O5 l1 o3 @V8 P40 %K1 {i g8c16(d16)d+8d+16d16c8f16f16d+8d8} [72 r1] r16 //rest untill 77th measure then delay 1/16th ^^ c8@V10c16d16d+8@V12d+16d16c8@V15f16f16d+8d8@V18 //volume ramp up here and next measure c8c16d16d+8@V20d+16d16c8f16f16d+8d8 @V23[6 i] @V24[6 i] @V26[42 i] (t11) //5th clang, then alt clang, then 5th T138 @S6 S127,1,127,0 K0 L4 Q8 O5 l1 o3 %K1 {i g+rg+rg+rg+r} [16 r1]r8 //rest before 5th clang @S6 S127,50,87,0 K10 Q7 //change sound l8o5 @V22 P70 [6 i] @V25 i @V28 i //5th clang @S6 S127,1,127,0 @V23 K0 Q8 %K4 //change sound again o4[8 i]> //alt clang @S6 S127,1,127,0 @v25 %K1 /change sound back :P [8 i] //moar 5th clang (t12) // bass T138 @S6 K0 L4 Q8 O5 l1 o2 %K4 P64 {i a1b1>c+1^2c+4d+4e1f+1c+1^2c+4c+1^2c+4d+4e1f+1c+1^1<} {k a1b1>c+1^1< a1b1>c+1^2.c+1^2c+4d+4e1f+1c+1^2c+4c+1^2c+4d+4e1f+1c+1^1<} {k a1b1>c+1^1< a1b1>c+1^2.c+8.e8.g+8c+2 f+8.e8.d+8c+8.c+1^2^8 r4.[7 r1] r2 r8 @V104 K80 g1 c4.d4.d+8f8 g4.a+4.>c+32d32d+8. d4.c16.c1 c4.c+32d4^16.d+8f8 f+32g8^32f8.c8c2 e32f8^32d32d+8^32d8f+32 g8.f8^32f+32g8>c8.c8.c8^32f8.d8 d+8.d8.d+8c8.c8 c8^32c8^32c+32d16.d+8.f+32g8^32a+8 >c16c32c2.^16c8.c8^32c+32d8.d+8c2 c8^32c+32d8^32d+8c1^2.c+32d8.^32 @V108 c8^32c+32d8.d+8c2 c8^32c+32d8^32d+8c1^2^8. r1^1